The last chapter in a problem story about Cities: Scalins II It does not end in the near future. The game has not yet been launched on the consoles, despite the initial launch date For the version of the PC. The developer of the colossal order detained the version of the console on But in the last message on the forums for Paradox Paradox Interactive it is shown that the continuation of the city’s construction is still not ready for its debut PlayStation and Xbox.
“We know that many of you are looking forward to the release of the console, but in order to clearly establish expectations: we will not have release before the summer. We want to avoid any premature assessments and instead begin to provide you with reliable information when we are closer to the finished launch of the state, ”the team said on the official The field “Our goal remains unchanged: to bring Cities: Scalins II To console in the best form. “
In addition to the console port, which needs a lot of time, the planned editor of assets for Cities: Scalins II Also not ready. The studio is working on solving technical problems that affect the performance of the game and stability with this editor.
After creating a strong and mainly positive community around the original Cities: SkyLines The game, tension gained high between the players and the studio surrounding this continuation. The community expressed a voice in its disappointments about technical problems and The field on the side of the developers, these disappointments turned into personal attacks on the team members. A We hope that on both sides it will calm down as soon as the game reaches a more stable state.