Oops, I fell in love with Archichmon


All about Sorry, we are closed Lights my little heart To its carelessly epic storyline with the participation of a grief of the club of children and excited demons. Sorry, we are closed It works around the noisy city of neon-selected nightmares, and if I could, I would immediately move there.

Michelle, a substantially lost and light cool twenty with something, is represented by the spiritual world of the Duchess, Archidemon with boots to the hip and threatening charm. Michelle is noted as the duchess's love interest and is cursed with a powerful third eye. The duchess is cruel and desperately in need of love, and Michelle still breaks away from the gap that shocked her world three years ago – has a limited amount of time to find out why she was chosen and how to avoid a curse with her untouched life.

Characters c Sorry, we are closed Rude, funny and genuine, and their relationship is very dirty. There are octos, the owner of the diner; Marty, a recording store manager; Clarissa, dancer; Robin, local adventurer; Darrell, guy Okley and a resident of Douchebag; And, of course, the composition of otherworldly creatures. I feel that I know some of these people in my real life, and as for the rest, I would like to meet them and help them pursue their strange fantasies. Everything in this game is super stylish, from block 3D -apps to detailed, picturesque icons that accompany their dialogs. The city is inhabited by a diverse mixture of sexes and sexuality, and it feels completely natural and deeply hospitable, like an amazing feverish dream of what could be if a gay of the day will finally reach its path.

Again, this is a world in which I would like to live.

Hello screenshot from the game, we are closed, designed in à la Mode GamesHello screenshot from the game, we are closed, designed in à la Mode Games

Akupara games

Michelle spends his time, exploring the underground world and pursuing the ghosts of the former victims of the Duchess-Lovers, at the same time gathering strength in order to fight with the head of Archidon. There are four different endings in Sorry, we are closedAnd your decisions for help or obstacles to your friends will determine how everything is shaking in a tangible way. Many of the demons and angels in this world have sadistic stripes, and there are several scenes of the bloody dismemberment and extreme horror of the body on the path of Michelle. Choose your path forward wisely.

The game unfolds in the future with a fixed camera for intelligence scenes and switches to a first -person representation with two wines for battle. Using the DualSense controller, you enter a first -person representation by holding LT, and then shoot or shake with RT using the right stick for AIM. Michelle ends with three weapons: an ax with a wolf, a gun and a shotgun. She also receives a powerful attack of her heart, which increases when she inflicts damage and ultimately allows her to release a destructive shot right into the heart of the enemy. Collecting ammunition and health is a constant task in Sorry, we are closedAnd the first -person representation is useful, which allows the Michelle to break and extract vases.

Hello screenshot from the game, we are closed, designed in à la Mode GamesHello screenshot from the game, we are closed, designed in à la Mode Games

Akupara games

The transition between the third and first person feels beautifully and smoothly, and the game copes perfectly in order to fill the classics resident Evil-It of the gameplay with modern feelings. When he is engaged, the third eye of Michelle allows her to see and interact with an alternative reality that appears in a circular pool around her. The demons that fall into the third eye are briefly stunned, and their weak points become visible as stained -glass hearts. You can shoot at weak points only when the third eye is involved, but you can throw it at any time to attack with impunity. The length of the third deaf can be expanded by spending Jouzas, the currency of the game, in a store that is controlled by a floating goat head. There are other main updates for ammunition and medical abilities that Michelle carries in the form of bottles of water.

When Michelle passes deeper into the duchess measurement, the environment becomes more similar to MC Escher, and there are a number of puzzles that need to be solved when you do not actively fight the demons. There is nothing complicated here, but there are small quests and physical riddles for a solution, and a mechanic that changes the reality of the third eye of Michelle makes things interesting. This game has an ideal diversity, with a lot of space to mess with every new idea.

Hello screenshot from the game, we are closed, designed in à la Mode GamesHello screenshot from the game, we are closed, designed in à la Mode Games

Akupara games

I love the way Sorry, we are closed plays with the prospect. Of course, it has standard downward scenes, but there are also cinematic pictures that look through gaps in the chandelier, wide angles that demonstrate the scale of some environments, frontal scenes and cases of beautiful, but impossible physics, especially when the duchess is involved. If you can’t say, I seemed to fall in love with the duchess, although I know that they will destroy me. Maybe because of this, even.

Sorry, we are closed Campy, Relatable, terrible and great. You could say the same about the duchess.

From today's launch of the console, all versions of the game receive reinforced combat regions, improved sensitivity of the controller, AIM assistance options, fresh difficulties, the time of time attack and the new game+. Sorry, we are closed Now available on PC, PS4, PS5, Switch, Xbox One and Xbox Series X/S, and there is a premium physical publication for Switch and PS5, which is released at the end of this year, is available for Field Sorry, we are closed This is a debut title from à la Mode Games, a team of two people based in Bournemut, Great Britain, and published Akupara Games.

Image for a mini -module of the product



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