This should be a new base ruler for 3D without glasses


It seems that every few years, gadget manufacturers have been trying to come up with something, which will make us take care of 3D things again. Without returning to 1800 yearsfirst Avatar The film brought millions to cinemas to watch Blue cats people Dance in a stereoscopic vision. Then the flop came, which was a 3D -television in the early 2010s, before everything he was again heated with the arrival of VR sets, such as HTC Vive and Oculus Rift. Soon, Samsung will release a new look at the technology with its Odyssey 3D 3D (Model G90XF) monitor without glasses, and after I tried it, I feel that if 3D were so good, people do not order their eyes every time the idea of ​​the rising.

If this monitor looks somewhat familiar, then this is because Samsung actually demonstrated very early models of preliminary production on CE in both 2024 And 2025The field is actually, I tried the first version in Las -Vegas almost a year and a half ago, playing Lies r Even when it was a little more than a 37-inch display. Despite this, Odyssey 3D will finally go on sale at the end of this month on April 28 for $ 2000, and although I do not think that this is an important part of the technology, this is definitely an interesting way to test both games and video in a new dimension.

Unfortunately, due to the way the Odyssey 3D 3D 3D 3D monitor works without glasses, the effect does not encounter photos or videos. Unfortunately, due to the way the Odyssey 3D 3D 3D 3D monitor works without glasses, the effect does not encounter photos or videos.

Sam Rutherford for Engadget

The G90XF has a 27-inch LCD panel 4K with an update level of 165 Hz, which is not so impressive, given its price. And in some respects it becomes even worse when the 3D effect is active. In addition to two eye and person tracking sensors hidden under its framework, Odyssey 3D also uses a lens filter to create two slightly different versions of the same scene (one for each eye), which is interpreted by your brain as a three -dimensional image.

This reduces the perceived screen resolution, which leads to a very weak effect of the screen doors, as you can get at the VR headset. For me, this meant that I saw a little chromatic fringe around certain objects, while individual pixels became more noticeable. Unfortunately, since the monitor is designed to view with two eyes, the effect does not encounter photographs or videos, since cameras are usually recorded with only one lens/sensor at the same time. (Womp womp.)

In the names designed for the Samsung Odyssey 3D-player monitor, the game will be installed in the game in the game for easy control of the intensity of 3D effects. In the names designed for the Samsung Odyssey 3D-player monitor, the game will be installed in the game in the game for easy control of the intensity of 3D effects.

Sam Rutherford for Engadget

Nevertheless, even with all these restrictions, I was still impressed by Odyssey 3D. In games, the monitor can cope with two different levels of integration. There is one for the names specially designed with the input of Samsung (indicated with the yellow sign) that fully use technologies and another more general tuning for games with basic 3D support.

The first game I played – Khazan: The first berserker – This is a completely certified title, and it demonstrated an amazing level of immersion. Even without pushing sliders for three -dimensional effects, such as the focal distance and depth factor, all up, trees and foliage along the edge of the screen looked like they jumped out on me, while small elements of the gameplay, such as floating blood balls, only soared in the space between my face and monitor. There were also details, such as snowflakes that looked as if they flew past my head, which was a pleasant touch.



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