He left 4 dead


There is something really exciting in FBC: FirebreakA means for a cooperative, online shutters. I tried to determine the specific Wow The factor since I visited the demonstration under the guidance of the game developers last week, but I came to the conclusion that this is a combination of several cool functions that are perfectly mixed. FBC: Firebreak It is located in the sterile headquarters of the Federal Bureau of Control, and it presents Metmedy’s trade surrealism, but also a healthy dose of stupidity and mechanical depths does not take place. The result is felt as modern left 4 Dead In the best possible way, just with hissing instead of a zombie and three players instead of four.

He left 3 deadany?

FBC: Firebreak occurs six years after the end ControlThe field of the oldest house, which used to be a power seat for FBC, was searched with hissing inside, and now it's time to eradicate the invasion and raise the lock. The agency sends to the Firebreak team, a unit consisting of state volunteers without additional combat training and little hope to survive. As a member of Firebreak, you were handed special equipment, patting on the back and locked in the headquarters of the sparkle and all the unsuccessful employees that it is infected. Good luck.

The game is broken by jobs, which are essentially user missions in certain regions of the oldest house. All work has three zones, but otherwise each has a unique goal, crisis and environment. After choosing the work, you can configure your launch by setting the level of threat and purification level – the level of threat determines the complexity of the battle and the number of rewards for captures, while the purification level sets the number of areas that you must clean and the type of remuneration.

“I will say that we have more than three purification levels, and later you fall into rather interesting things, such as corrupt items that appear during work,” said Mike Catte, director of the game.

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Before starting the match, each player receives one of three CRISIS sets, loaded taking into account specific game styles. Crisis sets are delivered with the tool and subject each. A set for jumping is based on electricity, and it has an electrindext shock element, a portable chipping hammer with a conducting metal plate at the end, capable of crashing into enemies or pushing itself into the air. This also has Boombox that plays music to attract enemies before exploding. The FIX set gives you a large wrench that is able to repair cars and chess hiss, and also includes a tower that you need to hit with a wrench to collect. The SPLASH set is designed for all watermarks-it includes a fluid injector controlled with crooked, an industrial water cannon that can extinguish fires and absorb enemies, so they are ready for additional damage, as well as a moisturizer that sprinkles healing water in a vast area.

“A good way to look at all this is that you are going to combine the level of threat and the level of resolution and the type of work that you want to play in order to create your own load, your own experience, exactly the session that you are looking for, with any group that you play this night,” said Cattle.

Members of the Fire Breaks detachment have their own research benefits or slot machines. You buy benefits with a currency earned during jobs, and updates to laying the same type strengthen their effect. Equipping three benefits of the same type also gives this opportunity to the closest teammates.

FBC: FirebreakFBC: Firebreak

Correction of entertainment

“For example, one perk can give you a function that each missed bullet has a chance to return to your clip, or the opportunity to extinguish himself, jumping up and down, as this, of course, works,” said the community manager Julius Fontrad. “If you equip only one perk, you will get its effect. Simple, simple. If you equip two of the same type, you will receive a stronger version of this perk. And if you equip three from one type of perk, you can share its effect with your nearby teammates. As you increase the skill of your kit, you increase the slots you should play by giving you the opportunity to play with many different buildings. ”

Kill the spike FBC: Firebreaktoo much. Currency is used to buy new equipment and cosmetics, as well as benefits. Regardless of whether you actually avoid, you are rewarded with XP and professional offers for the equipment that you used. You can only earn a currency by finding it in the environment and successfully escaping with it (and your life).

“Ultimately, Fiery broken About efficiency, ”said the Fontem. – You cannot fail targets, but the longer you spend them on execution, the more hiss will appear to stop you, increasing the likelihood that your team is dying at work. This means that the longer you spend on currency research, the more you invite the risk and the more difficult it will ultimately become to return to the headquarters as a whole. ”

Speaking of the currency-electricality, it promises that it will not be charged for critical content after launch.

“We want all our players to be united, which means that all reproducible content after launch, such as Jobs, will be free for everyone who has a game,” the Fontague said. “We will support the game by offering paid cosmetic content.”

The work that the medicine has shown at the media briefing (and is shown in today's Future Games Show Spring Showcase) There was a Paper Chase, a mission filled with flying yellow, sticky notes, monsters with a sticky notes and one lifting titanium sticking note as the last boss. It is located in the classic office of the FBC, concrete walls and a bloody carpet, and players have to eradicate a fraudster, propagating sticky notes, as well as a swift hiss. Small squares of paper are spinning through the air and clinging to the player’s face, from time to time covering the screen, against the background of explosions, flickering lights and showers. At some moment, the player puts it in his weapon in close combat and breaks him into hissing, shouting: “Stretn up, Piggi will come out!” It activates the effect of AOE wind on nearby enemies. There are environmental factors that you need to contact a number of weapons for deployment – shotgun, machine guns, rifles, pistols, water guns, turrets, grenades, electrified blows, boomboxes – and in general, Paper Chase seems damn good time.

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Correction of entertainment

It took a lot of iteration to get to this point. And, as it turned out, FBC: Firebreak It is not limited to three players, only to distinguish yourself from a slightly similar 16-year game with four in your name.

“The reason that we made teams from three players, in fact, it was like an organic quirk of development,” said Catte. “We actually began to test with four players. I think it was simply not so good. It was a little more difficult to understand where people were. This is what is not required, but definitely useful in this game. And it just seemed, with all the chaos and all the funny systems that left, the three simply felt over time.

FBC: Firebreak It is considered this summer, and it goes to the PlayStation 5, Xbox Series X/S and PC through Steam And Epic Games StorePlus, it will be available to DAY-ONE on Game Pass and PlayStation Plus. This will support Cross-Play. The protective equipment is aimed at the claim for the PC specification with a “lower minimum” and optimization of the game for Steam deck. Still, FBC: Firebreak It will be sent with full support of rays tracing, DLSS 4 with the possibilities of generating Multi Frame and Nvidia Reflex.



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