Microsoft released II Demo to release the AI-Generated earthquake. But 'restrictions' admit


မိုက်ခရိုဆော့ဖ်သည် browser-based playable playable playable playable level ကိုပြန်လွှတ်ပေးလိုက်သည်။ Actions as technical demonstrations for these activities Microsoft's Copilot AI Platform's game ability – The experience is not the same as the company's right-handed games by the company's own entry.

you can Try to see yourselfUsing your keyboard after a few minutes before you put the time limit.

In A blog post describing their workMicrosoft researchers have to interact with the AI ​​Models Family for video games, “he said.

Researchers have trained their model at an earthquake II level to show these abilities Its purchase of zenimax).

They wrote: “This model is this model,” the first thing we first played. The camera can go round the camera, move the camera, jump! Shoot, shoot

Researchers at the same time say that it is intended to be “research exploration”. Emphasized that should be considered.Playing a model As opposed to playing games. “

More especially, they admit “the limitations and flaws”.

Researchers' views, “Visit the map” by viewing the map, “by watching the map,” by watching the map, “and then move the map,”

Author and Games designer Austin Walker is less accessible to this approach. Trapped in the dark room. I have been twenty-two moments that I tried to play a demonstration so much The first man gunman is not good. D)

Phil Spencer's statements referring to Microsoft Gaming CEO CEO CEO CEO AI Models can help preserve the game Walker describes the games of any platform to “Parakable games from Platform” by the Parakable Games by “Parakable Games”

“Code, Design, Internal activities in the games such as 3D arts are: Walker wrote. “This is a big part of what makes the games good. If you are not really available to actually rebuild the main key's internal function,



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