Senior scrolls? I don't know her


Sorry, Beefcakes, but this review is not for you. All fighters and rangers will still understand how phenomenal Recognized It is, the splendor of its environment, the clarity of its combat systems and the depth of the trees of conversations – but, in essence, this is a review for Recognized Players who want to spend time in living lands learn to become a master of magic with mushrooms. This Recognized Review for wizards. And, of course, all their friends.

To be clear, I would gladly play Recognized Like any mixture of classes, and I am probably going to load a new campaign and do this very soon. But in my first attack, I wanted to see if the game will allow my fantastic dreams of compressing spells, and this is absolutely.

Recognized This is an RPG with an open world from Obsidian, and it falls out of the Studio's Stulds of Eternity series, but it represents a completely fresh storyline and a map and does not require any existing knowledge about this universe. You are a messenger in the powerful Empire of Edira, and you have just landed on the banks of living lands, a lawless region, occupied by outcasts, criminals and refugees from a wider world. Aedyr and his good composition, the style of the head, penetrate this land and try to tear out control over his settlements in the name of the law and order. You know, the classic colonializer shit. Nevertheless, this is why you are here – you have a mission to reveal the source of dreams, a rapidly common disease that consumes the minds of people and animals, covering their bodies in bright fungal growths and turning them into a frantic murder of the machine. It looks like CordyCeps in The last of usBut with Rainbow Face mushrooms and incoherent spiritual breakdowns preceding the full phase of zombies.

The growth of dreams at a distance looks terribly similar to the marking on your own face, but you wore yours from birth, and they mean you as God -like, someone, who touched one of many deities in this world. This is a rare and special status, and part of your trip includes revealing the personality of your God, a riddle that pursues your whole life. Moreover, when you interact with the aquamarine pillars of spiritual power called Adra, a loud voice interrupts your thoughts and dreams, begging you to trust her and claim that he can help cleanse the world.

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Obsidian entertainment

This complex basis forms the tapestry of twisting, interacting narrative threads that cover politics, military strategy, religion, occultism, science, trust, relationship, duty and identity within 45 hours of game time. It is also for a fairly focused launch – I missed many side questions in the interests of completing the game before my deadline, and a complete, leisurely passage could easily tighten another 20 hours and a bunch of narrative intrigue. Knowledge takes place deeply in Recognized And each of his plot lines is processed with higher care, like all notes, letters, poems and plaques scattered through living lands. There are thousands of completely optional works that can be found, and each of them is delivered in their own voice, serve their own goal. Recognized It is full of life, and its story was written by a clever hand.

After creating my character with purple and pink hair, yellow freckles and large coral mushrooms in my eyes, I decided to become a court-augur-senimal mystical option, and began to create its statistics on interpersonal and generating mana. Mana in this game is called Essence, and you also have health and endurance sensors. Alignment of certain characteristics opens up their related dialogue options in conversations, and throughout my passage I focused on perception, intelligence and determination, because I hate to look like a fool. In addition, as the game develops, I realized that I needed as much endurance and entity as I could get.

Living lands include four main regions: Dawnshore, Emorald Star, ShattersCarp and Cunks Galawain. Their landscapes vary from magnificent, water forests dotted with rainbow fog and luminous mushrooms to blackened, rocky spiers and bone structures in hellish volcanic wasteland. Each area is magnificent in its own way and filled with people to help, consolidate the rewards, the secrets of unraveling and a lot of brilliant objects that can be taken. As a person who absolutely cannot resist the luminous contour or inciting a neighboring lock, Recognized This is a buffet of delight. The game encourages you to choose absolutely everything that is visible, and although there is a restriction of burden, it is generous and has never caused me real problems. It seems that it is also not like the “theft” with your character, regardless of how much the NPC surrounding the surrounding there can be.

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Obsidian entertainment

The dialogue system offers a wide opportunity to create a special personality and apply it to each scenario whether you want to be a tough state SIMP, a religious fanatic, a socialist vigilant or some combination of all three. The choice that you make in conversations with Townsfolk, your companions and voice in your head, cares about the campaign, changing the results of the main narrative moments. Treat each solution, as if it really matters, because in this game it is probably so.

Recognized Let me live my anti-colonization, pro-final, magical fantasy underground, but I found it also nice to talk with Kita-humanoid creatures of living lands, just for the conversation. My favorite moments of dialogue occurred when they stood around the fire of my party, learning more about the life of my companions, forming my own personality and exchanging terrible stories. In addition, how Firelight shines from the smooth turquoise scales of the chest of my companion Kai, endlessly fascinating.

Hmm, speaking about – There is no romance in the novel Recognized And I have to say, I did not miss it. Excited characters are replete with living lands, so there is not enough a lack of flirty dialogue options if you want to take part, but at any time enough for a hay throw is never felt as a priority. Your party consists of four companions: the aforementioned Rauatian nomad Kai Kai, a mountain dwarf and tracker Marius, a jacques-animated man of Giatta and a talented wizard of Yatzli training, a hearth of eagle with pink hair and large fluffy ears. I know who I am would Start Roman C – Gitta and I had several beautiful chats – but more than anything I am glad that these characters were as my friends and reinforcements throughout the game.

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Obsidian entertainment

Some of RecognizedThe best storylines are side quests about the life of your companions, identifying their personal demons, help them find closing and ensuring the context for their behavior and beliefs. A third -party quest with the participation of his old friend Tama stands out as a particularly touching vignette. Play when you see it.

You can take two companions simultaneously in your adventures, and the campaign in turn affects their background, which makes certain party members more useful in certain missions. Kai is a tank with a fiery gun; Marius has the ability of an assassin-shag with onions and a plane; Gitta heals, shields and buffs; And Yatzli uses magic to control crowds and cause destructive damage.

As soon as I realized that the game as a wizard meant that I did not have to use the Grimoer to make spells, I was completely committed to the maximum tree, completely ignoring the fighter and the skills of the ranger. There is also a tree of God -like abilities, which is filled when you find memories of your past life in hidden places around living lands. Divine movements include things such as passive increase, spells and attacks of the region. The search for one of them is a pleasure, because it triggers the moment of introspection between your character and voice in their head: a beautiful, hand-drawn image of an ancient event fills the screen, and the voice asks how you were conducted in past moments of Extraordinary Tragedy and Triumph. These conversations raise your relationship with a voice and help establish your personal story, and they quietly, deeply satisfy.

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Obsidian entertainment

In battle, I finished with two main loads: a wand and a one -handed staff as my main, as well as a flaming sword and a pirate pistol in another. From time to time, I changed the secondary load to the bow that takes two hands to shoot, but never ends with arrows, and I had a lot of fun shot in my head from afar. I modernized the chosen weapons and armor in the party camp throughout my adventure and added improvement of objects that can cope with them. Update and strengthening is his own little game, and this function made me feel less crazy when I fled in the opposite direction of my marker of a travel point, intrusively lifting every brilliant thing on the screen. This is for updatesI whispered to myself, collecting my 166th branch. Yes, yes, updatesField

The wheel of action was also a critical tool. Opening it during the battle suspenses the action, allowing you to view consumables, God -like abilities and, most importantly, for a young wizard, spells. I outlined health and three D-Pad spells, but the rest of my magical abilities were added to the wheel when I unlocked them. This became the second nature of the battle to tighten the steering wheel, down the toughest of wild mushrooms, and then choose a spell to rush to incoming enemies, whether the ice, with a fire, the effect. And then I would have looked at how my enemies are frying. Indeed, I liked to be a wizard. Management of my endurance, a counter of entities and the importance of health was the most difficult part of the battle, but I quickly fell into the stroke, evasion and splitting spells that worked against a number of types of enemies. My common combat council is simple: first kill the healers.

By the end of the campaign, I really felt God -like.

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Obsidian entertainment

Enemies in Recognized Do not align in comparison with your own experience. This means that these lizards of the 1st level in Dawnshore will always be the first level, and the fifth -level beetles in Galavein fangs will always be the fifth level. I appreciate this approach, because it is immediately clear when you need to spend some time on a grinding, and it is easy to plan future raids and side runs. However, I am a fan of grinding (Hello), so this choice plays well in my RPG preferences with the open world.

Of course, my time in living lands was not without mistakes, and I'm not talking about giant spiders. I played on the Xbox Series X and experienced four hard accidents in 45 hours, and three of them were in the same area that turned out to be a great battle with the boss, so it was definitely not perfect. I restarted the game every time and did not lose real progress. There were also consistent problems with animation with the scenes of dialogue close-ups, where it seemed that there were problems with the characters in the game, based on how much they had a hairy was especially stained from a visual point of view. The animation of the flame on my fan of flame also sometimes cut out, but the damage continued to erupt, so this was not a huge deal. None of these problems spoiled the game, and not one of them exceeds further optimization from obsidian, I get in the patches of the day. But, frankly, by the time the final credits ended, I forgot that something came of it. I just felt warm and executed, as if I had just finished a fantastic game.

The third line in my reviews notes: “I would like to be a mushroom witch, please” and Recognized Let me be just that. I played the game as a good and smug demon of chaos, but if I wanted to, I could be a balanced performer of colonial expansion, a hormone kind of retractor or something intermediate. Living lands easily support all these realities, thanks to the universe filled with fabulous writing, breathtaking secrets, breathtaking views, intriguing characters and smooth mechanics. Although Recognized It is located in the world of the existing franchise, and this is another record in the folded fantastic RPG genre with the open world, it looks like the beginning of something new.

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