The mouse mode on Nintendo Switch 2 needs to be overhauled


The introduction of mouse controls on Nintendo Switch 2 is a real story. Although it has been rumored for a long time, this feature has not been mentioned much when Nintendo officially announced the new control panel in January 2025Only confirmed in April full revealing.

With a sensor integrated into both the left and right Joy-Con controller, it is possible to rotate 90 degrees on its Y axis to use as a mouse, while retaining the ability to return, the feeling of motion and the Haptic. It is a smart addition of Nintendo, opening a new hardware for more diverse gaming experiences than the common gaming devices. There is only one problem: they hurt.

Attending the Nintendo Switch 2 experience in London, I was very excited to get a new console in all its forms, and I was impressed. In the handheld mode, the larger 7.9 -inch screen looks beautiful thanks to the higher 1080p resolution and using HDR, almost good enough to forgive the change again. LCD from OLED.

Images can contain electronic computer hardware hardware screen adult TV and motorbike

Photography: Julian Chokkattu

Play in anchor mode, output into 4K TV, Mario Kart Dazzling, displaying a rich detailed film world with incredible vertical vertical, race out of the edge of the track in its open world, falling into what feels like Miles, and simply there is than The world to continue Karting around.

However, I am most interested in these new mouse controls, so I have participated in any game that Wired can try them. What I find is a series of positive sparkling games with Nintendo's brand charm. In particular, going to the future wheelchair basketball Pulling X drive X. Feeling like the answer of the new generation console Weaponis a game designed around showing basic technology.

Notably painful, Twinges was uncomfortable

It performs a fairly solid job on that front, using Joy-Con 2 in the mouse mode to play. Push a Joy-Con 2 forward and you will turn the wheel in that party's game to turn; Push both forward and you will race forward. Take the ball and raise a joy into the air, and you throw the ball to try to score. It is intuitive, and formatting match 3 on 3 quickly makes this a trip many interesting players, will surely find a temporary mouse, but slide frantically around the table also makes both of my forearms hurt.

Metroid Prime 4: Beyond Not so intense, but the control measures have been familiar with. The long-awaited sequel of the Wii trio uses control-style movement controls on the son on the left of Joy-Con, while the right son can be used as a PC mouse to adjust the target, shoot and convert the ball of the main character Samus. It was a halfway home between JOYPAD controls and mice and Keyboard felt weird, but it grew quite fast, and I defeated the owner of the Demo for the first time. However, once again, I felt uncomfortable after that, especially in the right arm.



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