In May 2016 A month later, the game added a competitive mode and remained relatively the same through the Overwatch 2, its sequel from 2022. On Tuesday, Overwatch 2 will launch its new Stadium modeWhat could be the biggest change in the game for almost nine years.
Despite the competitive format to stay more or less the same, it happened very much between the earliest days of the overwhel and the start of the stadium – dozens of target, the excellent drought of the content, the shift of 5V5 with Launching Overwatch 2Adding a tip, many modes of innovations like “mystery heroes” and the long list of gaming made. But for all those changes and options, the stadium is what Devs Devs expect will change the game of people the most.
In interviews with group media on the Internet, Games Director Aaron Keller said that if anyone was waiting to try to overcome Overwatch or return to the game, the stadium is time.
It is an important test for Overwatch's long -term look, which comes four months after starting the hero's competitive scorer Marvel rivalsA game that has recently spent 40 million players. Overwatch and his evolution of free play Overwatch 2 were de facto heroic archers over the past decade, with the greatest competition coming from other shooters like the legends of Apex and Valorant, which focused more on different shootings of shooters (Battle Royales and Tactical Shooters). But when the rivals began with the raging game reminiscent of the wonderful frenetic days of early prevalence, along with a surprisingly huge list of Marvel favorites, gave the players something more recent and brighter.
The question was: How would an overwhelming react?
The stadium, which Keller highlighted is in the works before the launch of Overtens 2, seems to be the answer. The well-known formula Overwatch-two team players are parted through three different roles, playing heroes with the unique capabilities of objective maps and pumps it full of adrenaline.
In the stadium mode, players can make their heroes more endangering through extra survival, damage, capabilities and much more.
Suddenly, Reinhard is not just a power steering wheel; He flies through the air. Anna is a nano-inducing all of her team. And Mei has turned into a giant snowball that rolls towards you.
At the same time, your team may have Ziah to launch itself when it measures your Ash, which launches a mini-bob twice, while Kirico gets irreversible in her ultimate.
The stadium is for all the basic capabilities of all for new functionality and dramatically expanded adaptability. It's a game mode that I expect to appeal to two types of players in particular: first, it will be a hit with people who really want special heroes and want to be able to play them in every situation, choosing talents and items that allow them to adapt to their opponents. But secondly, they can gain traction in people who want to think and deal – people who want to the theory different breasts for heroes and try them against the match. Overwatch's basic game modes can be challenging for those types of players due to the prevalence of counters and general lack of breaks in the match; The stadium offers some interesting alternatives.
In addition to the fast -paced and competitive modes, the stadium was designed to be the third main pillar of the game – Keller said there was a special team of people and “very resources” dedicated to the stadium regime.
The stadium finally carries an option from a third party to overcome.
I asked if the stadium was designed to respond to the replacement of the player's needs for Overwatch. Keller pointed to the three wishes specific to the player, the new regime wanted to address: more interruptions, more strategy and greater emphasis on the fantasy of power. The stadium is the best game mode, where each round is a shortened version of other game modes such as control or pressure-based, short and sweet burst of concentrated action that still adheres to the famous sets of rules. Between those rounds, players will get breathing room to think about the composition of the enemy team and how to strategically build against it by acquiring new forces and “objects” that increase the abilities of the heroes.
The stadium exchanges the hero, instead encourages players to build around their challenges. For example, heroes like Genji and D. can buy capabilities that mitigate beam damage, something that traditionally fights. Similarly, flying heroes have traditionally opposed Reinhard. However, the players of Fara and Echo will have to be a little more careful knowing that Reinhard can appear in their direction, threatening to bury them against the Wallid – perhaps with a bonus explosive damage!
These mechanics mark the stadium as the latest and biggest proof that Devs Overwatch is moving away from the focus of the game on a carefully balanced experience and instead allows players to fully accept the fantasy of her heroes. Keller said Devs had imposed the stadium far beyond other game modes, which means the team has taken even more freedoms when it comes to cooking new forces and updates for his list of characters that can be played.
Bee tries the stadium this week before the launch of the season 16 next week. After covering the Overwatch 2 from Beta in 2022, I saw the game take a stable but slow steps in healthy directions – although those that fans may have slowly stopped following, as the years wore. The stadium is ready to be a real jump, and I am excited to see if he can live according to the excitement he wants to inspire them into the current, return and new players.
The stadium will start in season 16 starting April 22. The new regime will have 17 heroes and nine maps, though Devs said it would be constantly developing, with new heroes often adding.